Changing Volume and mass of of B2Polygon object does not changes it's volume .why?
'body' contains body which is sent from world.querypoint.On it i am resizing it and increasing it's mass but it's density remains the same. fbs.GetDensity shows output as 1 . :(
var fbs:b2Fixture=body.GetFixtureList();
var fg:b2MassData=new b2MassData();
fg.mass=1000;
var poly:b2PolygonShape = fbs.GetShape() as b2PolygonShape;
poly.SetAsBox(200/worldScale,200/worldScale);
body.SetMassData(fg);
//trace(fbs.GetDensity());
'body' contains body which is sent from world.querypoint.On it i am resizing it and increasing it's mass but it's density remains the same. fbs.GetDensity shows output as 1 . :(
var fbs:b2Fixture=body.GetFixtureList();
var fg:b2MassData=new b2MassData();
fg.mass=1000;
var poly:b2PolygonShape = fbs.GetShape() as b2PolygonShape;
poly.SetAsBox(200/worldScale,200/worldScale);
body.SetMassData(fg);
//trace(fbs.GetDensity());
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